11/6 - 11/8
- Nathan Matarazzo
- Nov 9, 2023
- 1 min read
This week was cut short due to Election Day, and Veterans Day, which makes it a 3 day week. I finished the level design on the mini-game feature, and I finalized the movement system. I also added a hit box to the scoreboard, so the ball doesn't phase through it if someone shoots a duck, and the ball reaches the scoreboard's area in the game. Furthermore, I fixed a few bugs in the game, including one where the scorekeeper would count a made basket twice if it bounced up back through the hoop after a made shot. Adding on to this, I added a 0.5 second delay between steal attempts, so players don't just mash the steal key-bind to steal the ball. I also added an RNG to dunking the ball, so there is a probability that dunks don't go in. This probability can be edited for each version of the script in the inspector, so different playable characters will have different probabilities for things like: shooting, stealing, ball handling, and dunking.
I also updated my GitHub repository.




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